* feat: show routines the bot sets up from chat as one quiet line
When someone mentions something recurring in passing ("every Sunday I plan the
week"), the bot now creates the routine right away and the conversation shows a
single line with the schedule, Edit and Undo, on web and mobile.
- New `event` message block for routine lines, kept in history so later turns
know what was set up or removed.
- schedule_create reuses an active repeating routine of the same name instead
of adding a duplicate, caps a bot at 50 active schedules, and falls back to
default times when none was given.
- Removing a routine (Undo, the editor, or schedule_cancel) marks its lines
removed via the new routines.noticeMessageId column.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UmSCnoCgXqBp2fU3vwz4o1
* test: give the routine notice test a complete job publisher
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UmSCnoCgXqBp2fU3vwz4o1
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Co-authored-by: Claude <noreply@anthropic.com>
A bot's look is stored in its `color` string, which today only holds a
colour, an optional classic shape index or an uploaded picture. The
customizable avatars (species, eye styling, accessories, temperament)
need a richer value that still travels everywhere `color` already goes:
bot rows, group members, mentions and the inbox.
- `@rakazo/core` gains `oo-avatar`: an `oo1:` key=value codec that writes
only non-default fields, reads every legacy value unchanged, rejects
malformed values, and exposes `ooAvatarColor` for plain CSS consumers.
- The rig's eye anchors keep the Oo trademark (big eye = small eye × φ),
and lenses scale with their eye so glasses stay asymmetric; the shared
asymmetry ratio now comes from core.
- The API rejects malformed `oo1:` values on bot create and update.
- `parseBotAvatar` reads through the codec, so an `oo1:` value already
renders with its colour and shape before the new renderer lands.
- The agent cursor and the mobile avatar used the raw value as a CSS
colour and broke on `#hex::shape_N`; they now use the decoded colour.
Claude-Session: https://claude.ai/code/session_01EKuME5CgL1ddGGN7LGvtBj
Co-authored-by: Claude <noreply@anthropic.com>