* Pull updates from evOo instead of the upstream Rakazo repository
The in-app server updater, the image-based compose files and the desktop
auto-updater still pointed at elie222/rakazo, so updating an evOo install
would have pulled Rakazo. They now follow cynarAI/evOo-local, where the
publish workflow already pushes the images. The disabled Rakazo production
deploy job is gone from CI; evo deploys itself.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tgvrj34NMnaqvtgvruYQZZ
* Call the product evOo everywhere people see its name
The desktop setup window and menu, account emails, the iOS app name and
permission prompts, sign-in headings, messages bots post into connected chat
apps, the web fetch user agent, issue templates and the marketing site still
said Rakazo, or EvOo. They now say evOo. The marketing site no longer calls
evOo an alternative to itself.
Internal identifiers (package scopes, env vars, bundle ids, the desktop
productName that keys its data folder and keychain entry) stay as they are.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tgvrj34NMnaqvtgvruYQZZ
* Open conversation actions by holding a row on a phone
Pin, move to folder, mark unread, duplicate, archive and delete only opened
on right-click, which iOS Safari never fires. Holding a conversation or a
folder header now dispatches the same contextmenu event, so the existing menu
opens under the finger; Android's own long-press event is not doubled and the
lift does not also open the conversation.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tgvrj34NMnaqvtgvruYQZZ
* Give small chrome icons a 44px touch area on phones
The browser and computer toggles, the activity bell, the create button and the
section plus buttons were 18 to 36 px targets. On touch screens each now gets
an invisible 44px hit area without changing how it looks; the create button
uses the same plus icon as the rest of the sidebar instead of a text glyph,
and the computer toggle gets an accessible name.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tgvrj34NMnaqvtgvruYQZZ
* Add German to the mobile app
German speakers saw the phone app in English because the mobile UI only
knew English, Simplified Chinese, and Russian. The app now ships a German
catalog covering every mobile chrome string, follows a German device
language (de, de-DE, de-AT, de-CH, ...), and offers Deutsch in the Account
language picker.
Strings that also exist in the web German catalog reuse its wording so
web and phone say the same thing; the rest follow the same terms and the
informal "du".
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tgvrj34NMnaqvtgvruYQZZ
* Use the evOo sign-in strings in the German phone catalog
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tgvrj34NMnaqvtgvruYQZZ
* Make account deletion work and give settings one section style
Deleting an account posted to the auth endpoint without a JSON content
type, so the server refused it and the button did nothing. The privacy
page now deletes through the auth client and returns to sign-in. It also
drops the claims it could not verify, the export button that only showed
an alert, and its own padding, and shows where the data and the computer
live. Notifications and media settings use the same SettingsSection.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tgvrj34NMnaqvtgvruYQZZ
* Use status tokens, the shared switch and one German glossary
Voice stage dots, the onboarding progress bar and the Voice First button
used raw emerald, violet, cyan and rose; they now use foreground, success
and destructive like the rest of the app. The routine editor's hand-built
switch is the shared Switch. German says Unterhaltung for threads and
Space consistently on web and phone.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tgvrj34NMnaqvtgvruYQZZ
* Expect the evOo setup copy in the desktop e2e specs
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tgvrj34NMnaqvtgvruYQZZ
* Translate the voice preview label in the German phone catalog
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tgvrj34NMnaqvtgvruYQZZ
* Wait for the main thread URL without waiting for every resource
openMainBotThread already navigated with domcontentloaded; its URL check
then waited for the full load event, which can exceed 20 s on a busy
runner. The composer check that follows covers readiness.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tgvrj34NMnaqvtgvruYQZZ
---------
Co-authored-by: Claude <noreply@anthropic.com>
Bots now announce every click and typing step before it runs, and the
web app draws a cursor in the bot's colour that glides to that point
over the live computer screen, ripples on clicks and shows typing.
- contracts: ComputerPointerPayload on the existing thread.computer event
- executor: computer_act and browser_act announce pointer steps
(best effort); the page-browser helper reports element screen boxes,
which are stripped before results reach the model
- web: agentPointerFeed + AgentCursor over the side-panel preview and
the full-window screen, mapped through the noVNC letterbox
- in-app browser: native WebContentsView on desktop (own session, http(s)
only, clamped bounds, back/forward, reload, DevTools, load errors) and
a sandboxed iframe on the web; replaces the dead panel, the fake
50%/40% cursors and the unimplemented devServer bridge
Claude-Session: https://claude.ai/code/session_01WiGooXtsKrZQmdszepRrNi
Co-authored-by: Claude <noreply@anthropic.com>
* fix(e2e): restore computer-update progress chip after reload
Harden the computer maintenance Playwright flow so mocked update state
survives a full page reload: stable background-chip test id, explicit
aria-label, wait for shell readiness and the updates RPC, and explicit
JSON route fulfillment.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(ci): bump Expo SDK 57 patches and harden flaky web e2e
Sync mobile Expo packages for frozen-lockfile typecheck and read RPC
fetch metadata before response bodies in Playwright route helpers.
Stabilize empty-project Starten, onboarding model catalog, and secret-card reload specs.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(e2e): stabilize RPC intercepts and project Starten flow
Fulfill patched RPC routes with string bodies, ignore benign route races,
target project Starten by test id, and wait for thread hydration after reload.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(e2e): drop threads/get wait after secret-card reload
Reload does not always refetch threads/get; poll the saved ask card instead.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(e2e): reserve unreachable setup port per desktop smoke run
Avoid CI races where a port reserved in beforeAll is rebound before the
unreachable-address check runs.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* ci: retry product checks after runner OOM on web e2e
Previous Web E2E job exited 137 during the Playwright suite; no failing spec was reported.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(e2e): wait for shell before opening user settings
After reload, the user menu is not interactive until bootstrap finishes.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
---------
Co-authored-by: Cursor Agent <cursoragent@cursor.com>
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(ci): restore browser preview module and onboarding e2e
The web bundle imported a browser-preview store that was never added, so production builds and every Playwright signup failed before the shell rendered. Mobile check failed because Expo packages were a patch behind the SDK.
Restore the store, type the optional desktop bridge, and walk whichever onboarding step scripted CI actually opens.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(ci): stop the blank web client and the send 500
The core barrel pulled git checkout into the browser, so node:child_process crashed the page before sign-up. Serve that module from a node export instead.
Add the missing run tool-call budget columns that threads/send writes. Guard an indexed shell flag for typecheck, and expect the files key the desktop preload already exposes.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(ci): isolate pnpm setup and the takeover membership
The Team Computer takeover journey inserted a space member the
default-space trigger had already created, so shared Postgres rejected
the unique pair. Self-hosted jobs now keep a per-job pnpm home and
store, and artifact uploads no longer fail a job that already passed.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(ci): clear typecheck, lint, and unit failures
Inbound channel rosters can mark a participant list as authoritative.
Answered channel asks stay off the group, and clearing a thread waits
until delegated returns land. Lint, unit, and web e2e contracts follow
the current shell, composer, and settings.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): align e2e with the shipped shell and onboarding
Web E2E still expected older focus buttons, nested project rows, and
settings that never opened MCP. Persist the signed-in space, list
non-default spaces under Projekte, and keep the quote control on screen.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): open group reply from a revealed hover rail
The first user row covered its Reply control until the rail accepted
pointer events. The group transcript now reveals that rail, then replies.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): stop the shell render loop and settle computer and mention UI
A working bot rewrote preview state on every render, the computer menu never stayed still, and the mention picker did not expose its expanded state or option name.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(ci): stop idle probes hanging and accept a follow-up send
Background probes walked every process fd and timed out on the shared runner. Linux now tracks the marker with flock and /proc/locks. A new composer draft can send while an earlier send is still refreshing, and group members stay mentionable.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(adapters): detect background work when flock ids are padded
The idle probe compared /proc/locks with an unpadded device key, so majors
or minors under 16 never matched. It deleted the live marker and reported
idle while the command still held the lock. Probe by taking the lock, and
print the cancel key the way the kernel does.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(adapters): stabilize background-work probe tests on self-hosted CI
Clear stale marker files before each probe scenario and allow longer
polling so launch can acquire flock on busy persistent runners.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): do not block onboarding on spaces list
Render the first onboarding step from me and integration setup alone.
Resolve the optional skip-to-app redirect after that so Playwright
signups are not stuck on the loading shell when spaces.list is slow.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(ci): restore green gates after second main rebase
Re-apply biome formatting on Shell/SortableGroup and strict TypeScript
assertions in computer-idle tests dropped when skipping the duplicate
conflict-resolution commit.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): wait for onboarding bootstrap before E2E proceeds
Expose data-onboarding-step on the onboarding shell and have Playwright
wait until loading finishes. Ignore ad-hoc screenshot scripts on
self-hosted runners so they do not fail lint.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): fall back when onboarding bootstrap stalls
Race me/integration setup against a timeout and promote loading to the
emoji step after 20s so Playwright is not blocked on a hung RPC.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): render onboarding immediately for E2E signups
Start on the emoji step instead of a loading shell that waits on RPC.
Bootstrap can still redirect once me and integration setup resolve.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(ci): stabilize web e2e on self-hosted runners
Per-job pnpm stores broke node_modules symlinks when setup-node restored
cached installs, so Vite could not resolve react during dependency
optimization. Keep a runner-scoped store, clear stale Vite caches, and pin
Playwright to one worker in CI to reduce onboarding RPC contention.
Add Vite resolve aliases for react/react-dom, wait for an interactive
onboarding step in E2E helpers, and include the React hook smoke spec from
main.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): resolve React aliases through pnpm package layout
Root node_modules/react does not exist under pnpm, so Vite aliases pointed
at missing paths and broke production builds and the Playwright webServer.
Resolve react and react-dom from the web package and map jsx-runtime to the
actual entry files.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(core): type the lazy child_process spawn cache
Main's lazy require left spawn typed as null after assignment, which broke
Typecheck on the rebased branch.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(db): mock git-checkout export path in unit tests
Vitest resolves vi.mock against package exports; the .js suffix is not
declared for @rakazo/core/git-checkout.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): stabilize E2E after main sidebar and onboarding changes
Use first() for duplicate transcript lines, wait for interactive onboarding
before model-required assertions, and allow project sidebar to settle after
create. Extend the Playwright job timeout so the single-worker suite can finish.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): restore Projekte sidebar and integrations MCP entry
Use the default space for Unterhaltungen/Projekte separation instead of the
active space header, persist the bootstrapped space in localStorage, wire
SettingsOverlay to MCP management, and compare hover tones on inactive rows.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): satisfy biome format on homeSpaceId line
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): align sidebar E2E with nested Projekte shell layout
Scope Unterhaltungen assertions to conversation rows only, target project-space
Chief actions under .sidebar-projekte, and stabilize hover-tone polling.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix: satisfy lint after main merge (format and unused var)
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): show project-space 1:1 bots in Projekte sidebar
Include lone bots in projectSidebarGroups, render bot rows in Projekte,
and stabilize E2E for nested sidebar layout and duplicate group entries.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): disambiguate duplicate group sidebar buttons in E2E
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): align spaces and group-chats E2E with Projekte sidebar IA
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): dedupe Projekte sidebar rows and stabilize E2E specs
- Deduplicate project space and group-chat entries in projectSidebarGroups
- Scope group-chats/spaces E2E clicks to first Projekte match after IA split
- Wait for shell ready before mention-picker keyboard test; restore main locators
- Fix PrivacySettingsOverlay lint and align biome schema with CLI 2.5.13
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): restrict project drag handle and stabilize space E2E
- Move SortableGroup drag listeners to ProjectDragGrip only so sidebar clicks work
- Scope space delete actions to project-space rows; wait for menu in E2E
- Switch group settings E2E via direct navigation after unsaved draft check
- Merge main (DataTrustPanel) and fix Shell import order for CI lint
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): stabilize message hover Escape assertion in E2E
Assert the More menu closes and the hover rail stays visible instead of
requiring focus restoration, which is flaky across Chromium builds.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* chore: format apps/api/src/app.ts after main merge
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): stabilize team-computer E2E send after bot switch
Wait for shell ready and use the Send button instead of Enter after
switching bots and closing the computer overlay. The prior run timed
out on threads/send with only an apps/api format commit in between.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
---------
Co-authored-by: Cursor Agent <cursoragent@cursor.com>
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
Extend the existing NewSpaceDialog project flow so an optional host
folder becomes the space workspace root. When .git metadata is present,
remote URL, default branch, and head commit are stored on the space.
Team Computer file APIs expose the linked folder under project/ without
a second VCS stack. Desktop adds a native folder picker; web falls back
to an absolute path field.
Co-authored-by: Cursor Agent <cursoragent@cursor.com>
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>