* Fix red main: typecheck, lint, i18n and stale unit tests
Direct pushes to main left typecheck, lint and 16 unit tests red.
- Typecheck: AskCard test uses the current ask block shape, the sandbox
fault test calls the two-argument desktop writeFile, removing a queued
message notifies with the thread's latest event seq, and the replay
fixture only reads ref from steps that carry one.
- Lint: format and import order.
- i18n: transcript status labels were German source strings; they are
English now with German translations, catalogs re-extracted, and the
mobile "Failed to remove message" string is translated.
- Tests follow intended behavior changes: the time instruction now
closes the system prompt, short chat turns start at low reasoning,
owner-owned read-only files (git objects) pass the home check, and the
desktop computer may read and write host files outside its home. The
old desktop write-containment suite is replaced by a host file test.
- The composer task pill test mocks the Lingui macros like other tests.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TnT7eVHuaCzZKY5CnYzpr1
* Bump Expo patch releases so expo install --check passes
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TnT7eVHuaCzZKY5CnYzpr1
* Bring web E2E back in line with the new side panel
The side panel lost its computer tab, which left the full computer window
(take control, teach, release) unreachable from the web app. The browser
view now offers an "Open in full window" button, and opening the panel no
longer boots a stopped computer.
Also: the slash picker scrolls instead of growing under the header, user
skills come first in it, the agent overview hides an empty routines block,
the hover time hides again with collapsed details, and the light destructive
token meets contrast on the sidebar. E2E specs follow the new panel layout,
and the cursor and hover tests no longer race the UI.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TnT7eVHuaCzZKY5CnYzpr1
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Co-authored-by: Claude <noreply@anthropic.com>
Kokoro-FastAPI ships English, Spanish, French, Hindi, Italian, Japanese,
Portuguese and Chinese voices only. The German presets pointed at voice
ids no Kokoro server has, so German users either got English voices or
picked a voice that failed to speak.
The local voice now also lists the German voices whose Piper model is
installed (PIPER_BASE_URL) and speaks them through Piper's /synthesize
as WAV. Thorsten, the clearest model, is the German default. Mobile
plays WAV as well as MP3, and the E2E voice stub stands in for Piper.
Claude-Session: https://claude.ai/code/session_01KWEAjTw26eRf3ZXTXfRjmD
Co-authored-by: Claude <noreply@anthropic.com>
* Pick the voice from a carousel in the app language, local voice only
Voice settings now list only the voices that speak the app language
(German shows German voices, English shows English ones) as a horizontal
carousel: one card per voice, a play button next to the name, tap to
make it the active voice. Changing the app language moves the saved
voice to that language. The hosted voice providers (ElevenLabs, OpenAI,
Cartesia, Fish Audio) are removed; Kokoro on the server is the only
voice. E2E runs against a stub Kokoro server so the carousel is covered.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KxoSHAyzMXvdtwcDJZcn57
* test(e2e): measure the workspace panel width after its transition settles
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KxoSHAyzMXvdtwcDJZcn57
---------
Co-authored-by: Claude <noreply@anthropic.com>
An empty draft shows the mic where the send arrow sits; it opens the
voice conversation as the separate Voice button did. As soon as the draft
holds text, a chip or an attachment, the slot turns back into Send. This
frees the width the extra Voice pill took on small screens.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XcoERsCTbvjqDzE8qC82Wo
Replace the full-bleed cyan/violet/emerald bloom field with one dark glass
panel: the Oo, a live caption whose new words fade in, and a compact control
row (phase label, transcript, interrupt, hang up). An iridescent aurora rises
from the panel's bottom edge, follows mic energy while listening, drifts while
thinking and blooms while speaking. Its spectrum is the shared bot palette
rotated so the active Oo's color sits in the middle, so no new hex values.
Voice entry buttons drop the hardcoded cyan/amber styling for neutral tokens
plus a thin aurora rim when voice is ready. Dead voice CSS is removed and the
voice e2e now captures the stage.
Claude-Session: https://claude.ai/code/session_012G3dUMVDCDL3PwQE4WTQxL
Co-authored-by: Claude <noreply@anthropic.com>
* fix(ci): restore browser preview module and onboarding e2e
The web bundle imported a browser-preview store that was never added, so production builds and every Playwright signup failed before the shell rendered. Mobile check failed because Expo packages were a patch behind the SDK.
Restore the store, type the optional desktop bridge, and walk whichever onboarding step scripted CI actually opens.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(ci): stop the blank web client and the send 500
The core barrel pulled git checkout into the browser, so node:child_process crashed the page before sign-up. Serve that module from a node export instead.
Add the missing run tool-call budget columns that threads/send writes. Guard an indexed shell flag for typecheck, and expect the files key the desktop preload already exposes.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(ci): isolate pnpm setup and the takeover membership
The Team Computer takeover journey inserted a space member the
default-space trigger had already created, so shared Postgres rejected
the unique pair. Self-hosted jobs now keep a per-job pnpm home and
store, and artifact uploads no longer fail a job that already passed.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(ci): clear typecheck, lint, and unit failures
Inbound channel rosters can mark a participant list as authoritative.
Answered channel asks stay off the group, and clearing a thread waits
until delegated returns land. Lint, unit, and web e2e contracts follow
the current shell, composer, and settings.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): align e2e with the shipped shell and onboarding
Web E2E still expected older focus buttons, nested project rows, and
settings that never opened MCP. Persist the signed-in space, list
non-default spaces under Projekte, and keep the quote control on screen.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): open group reply from a revealed hover rail
The first user row covered its Reply control until the rail accepted
pointer events. The group transcript now reveals that rail, then replies.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): stop the shell render loop and settle computer and mention UI
A working bot rewrote preview state on every render, the computer menu never stayed still, and the mention picker did not expose its expanded state or option name.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(ci): stop idle probes hanging and accept a follow-up send
Background probes walked every process fd and timed out on the shared runner. Linux now tracks the marker with flock and /proc/locks. A new composer draft can send while an earlier send is still refreshing, and group members stay mentionable.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(adapters): detect background work when flock ids are padded
The idle probe compared /proc/locks with an unpadded device key, so majors
or minors under 16 never matched. It deleted the live marker and reported
idle while the command still held the lock. Probe by taking the lock, and
print the cancel key the way the kernel does.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(adapters): stabilize background-work probe tests on self-hosted CI
Clear stale marker files before each probe scenario and allow longer
polling so launch can acquire flock on busy persistent runners.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): do not block onboarding on spaces list
Render the first onboarding step from me and integration setup alone.
Resolve the optional skip-to-app redirect after that so Playwright
signups are not stuck on the loading shell when spaces.list is slow.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(ci): restore green gates after second main rebase
Re-apply biome formatting on Shell/SortableGroup and strict TypeScript
assertions in computer-idle tests dropped when skipping the duplicate
conflict-resolution commit.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): wait for onboarding bootstrap before E2E proceeds
Expose data-onboarding-step on the onboarding shell and have Playwright
wait until loading finishes. Ignore ad-hoc screenshot scripts on
self-hosted runners so they do not fail lint.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): fall back when onboarding bootstrap stalls
Race me/integration setup against a timeout and promote loading to the
emoji step after 20s so Playwright is not blocked on a hung RPC.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): render onboarding immediately for E2E signups
Start on the emoji step instead of a loading shell that waits on RPC.
Bootstrap can still redirect once me and integration setup resolve.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(ci): stabilize web e2e on self-hosted runners
Per-job pnpm stores broke node_modules symlinks when setup-node restored
cached installs, so Vite could not resolve react during dependency
optimization. Keep a runner-scoped store, clear stale Vite caches, and pin
Playwright to one worker in CI to reduce onboarding RPC contention.
Add Vite resolve aliases for react/react-dom, wait for an interactive
onboarding step in E2E helpers, and include the React hook smoke spec from
main.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): resolve React aliases through pnpm package layout
Root node_modules/react does not exist under pnpm, so Vite aliases pointed
at missing paths and broke production builds and the Playwright webServer.
Resolve react and react-dom from the web package and map jsx-runtime to the
actual entry files.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(core): type the lazy child_process spawn cache
Main's lazy require left spawn typed as null after assignment, which broke
Typecheck on the rebased branch.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(db): mock git-checkout export path in unit tests
Vitest resolves vi.mock against package exports; the .js suffix is not
declared for @rakazo/core/git-checkout.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): stabilize E2E after main sidebar and onboarding changes
Use first() for duplicate transcript lines, wait for interactive onboarding
before model-required assertions, and allow project sidebar to settle after
create. Extend the Playwright job timeout so the single-worker suite can finish.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): restore Projekte sidebar and integrations MCP entry
Use the default space for Unterhaltungen/Projekte separation instead of the
active space header, persist the bootstrapped space in localStorage, wire
SettingsOverlay to MCP management, and compare hover tones on inactive rows.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): satisfy biome format on homeSpaceId line
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): align sidebar E2E with nested Projekte shell layout
Scope Unterhaltungen assertions to conversation rows only, target project-space
Chief actions under .sidebar-projekte, and stabilize hover-tone polling.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix: satisfy lint after main merge (format and unused var)
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): show project-space 1:1 bots in Projekte sidebar
Include lone bots in projectSidebarGroups, render bot rows in Projekte,
and stabilize E2E for nested sidebar layout and duplicate group entries.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): disambiguate duplicate group sidebar buttons in E2E
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): align spaces and group-chats E2E with Projekte sidebar IA
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): dedupe Projekte sidebar rows and stabilize E2E specs
- Deduplicate project space and group-chat entries in projectSidebarGroups
- Scope group-chats/spaces E2E clicks to first Projekte match after IA split
- Wait for shell ready before mention-picker keyboard test; restore main locators
- Fix PrivacySettingsOverlay lint and align biome schema with CLI 2.5.13
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): restrict project drag handle and stabilize space E2E
- Move SortableGroup drag listeners to ProjectDragGrip only so sidebar clicks work
- Scope space delete actions to project-space rows; wait for menu in E2E
- Switch group settings E2E via direct navigation after unsaved draft check
- Merge main (DataTrustPanel) and fix Shell import order for CI lint
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): stabilize message hover Escape assertion in E2E
Assert the More menu closes and the hover rail stays visible instead of
requiring focus restoration, which is flaky across Chromium builds.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* chore: format apps/api/src/app.ts after main merge
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
* fix(web): stabilize team-computer E2E send after bot switch
Wait for shell ready and use the Send button instead of Enter after
switching bots and closing the computer overlay. The prior run timed
out on threads/send with only an apps/api format commit in between.
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>
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Co-authored-by: Cursor Agent <cursoragent@cursor.com>
Co-authored-by: cynarAI <cynarAI@users.noreply.github.com>