evOo-local/apps/web/e2e/avatar-motion.spec.ts
cynarAI 9f4991abe0
feat(avatar): draw every bot as a living Oo on web (#136)
Bots now render as an Oo rig built once in core: nine species, styled
Oo eyes, eyewear, headwear, neckwear, arms and moment props, with a
level of detail per size. A shared animation frame loop moves only
visible avatars and holds still under reduced motion.


Claude-Session: https://claude.ai/code/session_01EKuME5CgL1ddGGN7LGvtBj

Co-authored-by: Claude <noreply@anthropic.com>
2026-10-04 22:40:12 +02:00

30 lines
1.0 KiB
TypeScript

import { expect, test } from "@playwright/test";
test("bot avatar ring stays still when reduced motion is enabled", async ({ page }) => {
await page.emulateMedia({ reducedMotion: "reduce" });
await page.goto("/e2e/fixtures/avatar-motion.html");
const avatar = page.locator(".rakazo-bot-avatar");
await expect(avatar).toBeVisible();
await expect(avatar).toHaveAttribute("data-working", "true");
const ring = avatar.locator(".rakazo-bot-avatar-ring");
await expect(ring).toBeVisible();
const snapshot = () =>
ring.evaluate((el: SVGElement) => ({
animationName: getComputedStyle(el).animationName,
transform: getComputedStyle(el).transform,
}));
const first = await snapshot();
await page.waitForTimeout(300);
const second = await snapshot();
expect(first.animationName).toBe("none");
expect(second).toEqual(first);
const rig = avatar.locator('[data-part="rig"]');
const still = await rig.getAttribute("transform");
await page.waitForTimeout(300);
expect(await rig.getAttribute("transform")).toBe(still);
});